![]() Think of it like making a down-town area with your 2-lane roads in the middle, and a suburbs area with the single lane roads on the sides. It's best to move all your GB's, large buildings, and anything that only needs single lane roads to the edges of the city this saves space as you use less road running out to the corners of your city if 5x5 and 6圆 chunks of land on the edges are all occupied by large buildings. Branch your single lane roads off from the 2-lane road only the 2-lane road needs to connect to Town Hall, and single lane roads can connect to the 2-lane roads, but it can not work the other way around (not allowed to connect Town Hall via a single lane road and later connect 2-lane onto those.) Setup your 2-lane roads in the middle of your city so that you can use both sides of the road for buildings that require 2-lane connections. ![]() At this point you will need a major city redesign, but the same principle applies: you want to connect the most buildings with the least roads possible. Let there be traffic jams with only one way to get there, LOL!įrom Progressive Era onward, some buildings require 2-lane roads. ![]() Also avoid putting roads around the edges of your city, if you can't use both sides of the road, that's a waste of roads Don't think about it like a real city with roads going all around buildings and crisscrossing the city for traffic flow. ![]() No building needs more than one road connection, and if a building touches 2 pieces of road or roads on more than one side, that's an inefficient design. Wasted space with roads is the most common city design flaw. Your goal should be to connect everything to Town Hall using the least roads possible. ![]()
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